void DELETE_OBJECT(`object` (Object*));
Description: Deletes the specified object, then sets the handle pointed to by the pointer to NULL.
| Property |
Value |
| Native Name |
DELETE_OBJECT |
| Hash |
0x931914268722C263 |
| Return Type |
void |
| Build |
1207 |
| Parameters |
object (Object*) |
Parameters
Usage
Lua (Direct):
DeleteObject(object)
Lua (Hash):
Citizen.InvokeNative(0x931914268722C263, object)
Back to OBJECT