Native referenceRedM

_SET_NETWORK_PICKUP_USABLE_FOR_PLAYER

0x94F3D956BFAEAE18 OBJECT
FUNCTION SIGNATURE
void _SET_NETWORK_PICKUP_USABLE_FOR_PLAYER(`player` (Player), `pickupHash` (Hash), `isUsable` (BOOL));

Description: Params: p2 controls whether to make pickups usable/collectable or not in networked games

Property Value
Native Name _SET_NETWORK_PICKUP_USABLE_FOR_PLAYER
Hash 0x94F3D956BFAEAE18
Return Type void
Build 1207
Parameters player (Player), pickupHash (Hash), isUsable (BOOL)

Parameters

  • player (Player)
  • pickupHash (Hash)
  • isUsable (BOOL)

Usage

Lua (Direct):

SetNetworkPickupUsableForPlayer(player, pickupHash, isUsable)

Lua (Hash):

Citizen.InvokeNative(0x94F3D956BFAEAE18, player, pickupHash, isUsable)

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