Native referenceRedM

_GET_NUMBER_OF_BULLETS_IMPACTED_ENTITY

0x970339EFA4FDE518 MISC
FUNCTION SIGNATURE
int _GET_NUMBER_OF_BULLETS_IMPACTED_ENTITY(Entity entity, BOOL p1, BOOL p2);
Property Value
Native Name _GET_NUMBER_OF_BULLETS_IMPACTED_ENTITY
Hash 0x970339EFA4FDE518
Return Type int
Build 1207
Parameters entity (Entity), p1 (BOOL), p2 (BOOL)

Description: returns the number of bullets that hit the entity

Usage

Lua (Direct):

local result = GetNumberOfBulletsImpactedEntity(entity, p1, p2)

Lua (Hash):

local result = Citizen.InvokeNative(0x970339EFA4FDE518, entity, p1, p2)
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