BOOL_INVENTORY_GET_INVENTORY_ITEM_COMPATIBLE_SLOTS(Hash item, Any* outSlotIds, int maxResults);
Property
Value
Native Name
_INVENTORY_GET_INVENTORY_ITEM_COMPATIBLE_SLOTS
Hash
0x9AC53CB6907B4428
Return Type
BOOL
Build
1207
API Set
client
Parameters
item (Hash), outSlotIds (Any*), maxResults (int)
Description: outSlotIds (out) and maxResults (in) are both script arrays?
item: can be a component item, see SHOP_CATALOG_BUILD_LIST_OF_WEAPON_COMPONENTS
Usage
Lua (Direct):
local result = InventoryGetInventoryItemCompatibleSlots(item, outSlotIds, maxResults)
Lua (Hash):
local result = Citizen.InvokeNative(0x9AC53CB6907B4428, item, outSlotIds, maxResults)