| Property | Value |
|---|---|
| Native Name | _DOES_ANIM_SCENE_OWNERSHIP_OF_ENTITY_EXIST |
| Hash | 0x9D1ECA9337BE9FC3 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), entityName (char*) |
Usage
Lua (Direct):
local result = DoesAnimSceneOwnershipOfEntityExist(animScene, entityName)
Lua (Hash):
local result = Citizen.InvokeNative(0x9D1ECA9337BE9FC3, animScene, entityName)