Native referenceRedM

_INVENTORY_ADD_CATALOG_ITEM_INSPECTION_EFFECTS_ENTRY

0x9D21B185ABC2DBC4 INVENTORY
FUNCTION SIGNATURE
int _INVENTORY_ADD_CATALOG_ITEM_INSPECTION_EFFECTS_ENTRY(int entryId, const char* name, BOOL unk1, BOOL unk2);
Property Value
Native Name _INVENTORY_ADD_CATALOG_ITEM_INSPECTION_EFFECTS_ENTRY
Hash 0x9D21B185ABC2DBC4
Return Type int
Build 1207
Parameters entryId (int), name (const char*), unk1 (BOOL), unk2 (BOOL)

Description: Adds an effects entry to the CatalogItemInspection container, return int to be used with _0x75CFAC49301E134F

Usage

Lua (Direct):

local result = InventoryAddCatalogItemInspectionEffectsEntry(entryId, name, unk1, unk2)

Lua (Hash):

local result = Citizen.InvokeNative(0x9D21B185ABC2DBC4, entryId, name, unk1, unk2)
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