float GET_ANIM_DURATION(`animDict` (const char*), `animName` (const char*));
| Property |
Value |
| Native Name |
GET_ANIM_DURATION |
| Hash |
0x9FFAF4940A54CC09 |
| Return Type |
float |
| Build |
1207 |
| Parameters |
animDict (const char*), animName (const char*) |
Parameters
animDict (const char*)
animName (const char*)
Usage
Lua (Direct):
local result = GetAnimDuration(animDict, animName)
Lua (Hash):
local result = Citizen.InvokeNative(0x9FFAF4940A54CC09, animDict, animName)
Back to ENTITY