Description: this natives only returns true if entity is damaged by fire , once damaged caused to entity by fire (like burned appearance) has cleared (they clear over time) then returns false
| Property | Value |
|---|---|
| Native Name | _IS_ENTITY_DAMAGED_BY_FIRE |
| Hash | 0xA4454592DCF7C992 |
| Return Type | BOOL |
| API Set | client |
| Build | 1207 |
| Parameters | entity (Entity) |
Parameters
entity(Entity)
Usage
Lua (Direct):
local result = IsEntityDamagedByFire(entity)
Lua (Hash):
local result = Citizen.InvokeNative(0xA4454592DCF7C992, entity)