Native referenceRedM

_IS_ENTITY_DAMAGED_BY_FIRE

0xA4454592DCF7C992 FIRE
FUNCTION SIGNATURE
BOOL _IS_ENTITY_DAMAGED_BY_FIRE(`entity` (Entity));

Description: this natives only returns true if entity is damaged by fire , once damaged caused to entity by fire (like burned appearance) has cleared (they clear over time) then returns false

Property Value
Native Name _IS_ENTITY_DAMAGED_BY_FIRE
Hash 0xA4454592DCF7C992
Return Type BOOL
API Set client
Build 1207
Parameters entity (Entity)

Parameters

  • entity (Entity)

Usage

Lua (Direct):

local result = IsEntityDamagedByFire(entity)

Lua (Hash):

local result = Citizen.InvokeNative(0xA4454592DCF7C992, entity)

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