| Property | Value |
|---|---|
| Native Name | _SET_STATUS_EFFECT_CORE_ICON |
| Hash | 0xA4D3A1C008F250DF |
| Return Type | void |
| Build | 1207 |
| Parameters | statusEffectType (int) |
Description: Displays status effects on core icons (includes warnings).
enum eUiRpgStatusEffect { STATUS_NONE, STATUS_COLD, STATUS_HOT, STATUS_OVERFED, STATUS_DIRTY, STATUS_SNAKE_VENOM, STATUS_ARROW_WOUNDED, STATUS_ARROW_DRAINED, STATUS_ARROW_DISORIENTED, STATUS_ARROW_TRACKED, STATUS_ARROW_CONFUSION, STATUS_UNDERWEIGHT, STATUS_OVERWEIGHT, STATUS_SICK_1, STATUS_SICK_2, STATUS_PREDATOR_INVULNERABLE };
Usage
Lua (Direct):
SetStatusEffectCoreIcon(statusEffectType)
Lua (Hash):
Citizen.InvokeNative(0xA4D3A1C008F250DF, statusEffectType)