Native referenceRedM

DOES_ENTITY_HAVE_PHYSICS

0xA512B3F1B2A0B51C ENTITY
FUNCTION SIGNATURE
BOOL DOES_ENTITY_HAVE_PHYSICS(`entity` (Entity));
Property Value
Native Name DOES_ENTITY_HAVE_PHYSICS
Hash 0xA512B3F1B2A0B51C
Return Type BOOL
Build 1207
Parameters entity (Entity)

Parameters

  • entity (Entity)

Usage

Lua (Direct):

local result = DoesEntityHavePhysics(entity)

Lua (Hash):

local result = Citizen.InvokeNative(0xA512B3F1B2A0B51C, entity)

Back to ENTITY