| Property | Value |
|---|---|
| Native Name | DOES_ENTITY_HAVE_PHYSICS |
| Hash | 0xA512B3F1B2A0B51C |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | entity (Entity) |
Parameters
entity(Entity)
Usage
Lua (Direct):
local result = DoesEntityHavePhysics(entity)
Lua (Hash):
local result = Citizen.InvokeNative(0xA512B3F1B2A0B51C, entity)