Native referenceRedM

_EAGLE_EYE_ARE_ALL_TRAILS_HIDDEN

0xA62BBAAE67A05BB0 PLAYER
FUNCTION SIGNATURE
BOOL _EAGLE_EYE_ARE_ALL_TRAILS_HIDDEN(`player` (Player));

Description: Retrieves whether all trails are currently hidden during Eagle Eye mode for the specified player.

Property Value
Native Name _EAGLE_EYE_ARE_ALL_TRAILS_HIDDEN
Hash 0xA62BBAAE67A05BB0
Return Type BOOL
API Set client
Build 1207
Parameters player (Player)

Parameters

  • player (Player)

Usage

Lua (Direct):

local result = EagleEyeAreAllTrailsHidden(player)

Lua (Hash):

local result = Citizen.InvokeNative(0xA62BBAAE67A05BB0, player)

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