| Property | Value |
|---|---|
| Native Name | SET_WANTED_SCORE |
| Hash | 0xA80FF73F772ACF6A |
| Return Type | void |
| Build | 1207 |
| Parameters | player (Player), intensity (int) |
Parameters
player(Player)intensity(int)
Usage
Lua (Direct):
SetWantedScore(player, intensity)
Lua (Hash):
Citizen.InvokeNative(0xA80FF73F772ACF6A, player, intensity)