| Property | Value |
|---|---|
| Native Name | _ADD_PLAYER_AS_FOLLOW_TARGET |
| Hash | 0xAC22AA6DF4D1C1DE |
| Return Type | void |
| Build | 1207 |
| API Set | client |
| Parameters | player (Player), ped (Ped), p2 (float), p3 (float), followMode (int), followPriority (int), p6 (BOOL) |
Description: Used in script function: NET_AUTO_FOLLOW_UPDATE_LEADER_VALUES followMode: HORSEFOLLOWMODE_AUTO = 0, HORSEFOLLOWMODE_SIDE_ONLY, HORSEFOLLOWMODE_BEHIND_ONLY, HORSEFOLLOWMODE_BEHIND_AND_SIDE, HORSEFOLLOWMODE_BEHIND_CLOSE followPriority: HORSEFOLLOWPRIORITY_STEER_ASSIST = 0, HORSEFOLLOWPRIORITY_AMBIENT, HORSEFOLLOWPRIORITY_NORMAL, HORSEFOLLOWPRIORITY_HIGH
Usage
Lua (Direct):
AddPlayerAsFollowTarget(player, ped, p2, p3, followMode, followPriority, p6)
Lua (Hash):
Citizen.InvokeNative(0xAC22AA6DF4D1C1DE, player, ped, p2, p3, followMode, followPriority, p6)