Native referenceRedM

GET_ANIM_SCENE_ORIGIN

0xADF1D53F3B1FE0A7 ANIMSCENE
FUNCTION SIGNATURE
void GET_ANIM_SCENE_ORIGIN(`animScene` (AnimScene), `position` (Vector3*), `rotation` (Vector3*), `order` (int));
Property Value
Native Name GET_ANIM_SCENE_ORIGIN
Hash 0xADF1D53F3B1FE0A7
Return Type void
Build 1207
Parameters animScene (AnimScene), position (Vector3*), rotation (Vector3*), order (int)

Parameters

  • animScene (AnimScene)
  • position (Vector3*)
  • rotation (Vector3*)
  • order (int)

Usage

Lua (Direct):

GetAnimSceneOrigin(animScene, position, rotation, order)

Lua (Hash):

Citizen.InvokeNative(0xADF1D53F3B1FE0A7, animScene, position, rotation, order)

Back to ANIMSCENE