Native referenceRedM

_RELEASE_ANIM_SCENE_PLAY_LIST

0xAE6ADA8FE7E84ACC ANIMSCENE
FUNCTION SIGNATURE
BOOL _RELEASE_ANIM_SCENE_PLAY_LIST(AnimScene animScene, char* playlistName);
Property Value
Native Name _RELEASE_ANIM_SCENE_PLAY_LIST
Hash 0xAE6ADA8FE7E84ACC
Return Type BOOL
Build 1207
Parameters animScene (AnimScene), playlistName (char*)

Usage

Lua (Direct):

local result = ReleaseAnimScenePlayList(animScene, playlistName)

Lua (Hash):

local result = Citizen.InvokeNative(0xAE6ADA8FE7E84ACC, animScene, playlistName)
Back to ANIMSCENE