float GET_OBJECT_FRAGMENT_DAMAGE_HEALTH(Any p0, BOOL p1);
| Property |
Value |
| Native Name |
GET_OBJECT_FRAGMENT_DAMAGE_HEALTH |
| Hash |
0xB6FBFD079B8D0596 |
| Return Type |
float |
| Build |
1207 |
| Parameters |
p0 (Any), p1 (BOOL) |
Usage
Lua (Direct):
local result = GetObjectFragmentDamageHealth(p0, p1)
Lua (Hash):
local result = Citizen.InvokeNative(0xB6FBFD079B8D0596, p0, p1)
Back to OBJECT