Native referenceRedM

_EAGLE_EYE_SET_REGISTERED_ENTITY_GLOW

0xBC02B3D151D3859F PLAYER
FUNCTION SIGNATURE
void _EAGLE_EYE_SET_REGISTERED_ENTITY_GLOW(`entity` (Entity), `enable` (BOOL));

Description: Enable/disable a color on the entity in eagle eye mode.

Property Value
Native Name _EAGLE_EYE_SET_REGISTERED_ENTITY_GLOW
Hash 0xBC02B3D151D3859F
Return Type void
API Set client
Build 1207
Parameters entity (Entity), enable (BOOL)

Parameters

  • entity (Entity)
  • enable (BOOL)

Usage

Lua (Direct):

EagleEyeSetRegisteredEntityGlow(entity, enable)

Lua (Hash):

Citizen.InvokeNative(0xBC02B3D151D3859F, entity, enable)

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