Native referenceRedM

_INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT

0xBE012571B25F5ACA INVENTORY
FUNCTION SIGNATURE
int _INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT(`inventoryId` (int), `guid` (Any*), `slotId` (Hash), `p3` (int), `p4` (Any*));
Property Value
Native Name _INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT
Hash 0xBE012571B25F5ACA
Return Type int
Build 1207
Parameters inventoryId (int), guid (Any*), slotId (Hash), p3 (int), p4 (Any*)

Parameters

  • inventoryId (int)
  • guid (Any*)
  • slotId (Hash)
  • p3 (int)
  • p4 (Any*)

Usage

Lua (Direct):

local result = InventoryGetInventoryItemEquippedInSlot(inventoryId, guid, slotId, p3, p4)

Lua (Hash):

local result = Citizen.InvokeNative(0xBE012571B25F5ACA, inventoryId, guid, slotId, p3, p4)

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