Native referenceRedM

SET_ROADS_IN_AREA

0xBF1A602B5BA52FEE PATHFIND
FUNCTION SIGNATURE
void SET_ROADS_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL nodeEnabled, BOOL unknown2);
Property Value
Native Name SET_ROADS_IN_AREA
Hash 0xBF1A602B5BA52FEE
Return Type void
Build 1207
Parameters x1 (float), y1 (float), z1 (float), x2 (float), y2 (float), z2 (float), nodeEnabled (BOOL), unknown2 (BOOL)

Description: When this is set to false, all nodes in the area get disabled.

GET_VEHICLE_NODE_IS_SWITCHED_OFF returns true afterwards.

If it's true,

GET_VEHICLE_NODE_IS_SWITCHED_OFF returns false.

Usage

Lua (Direct):

SetRoadsInArea(x1, y1, z1, x2, y2, z2, nodeEnabled, unknown2)

Lua (Hash):

Citizen.InvokeNative(0xBF1A602B5BA52FEE, x1, y1, z1, x2, y2, z2, nodeEnabled, unknown2)
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