Native referenceRedMclient

_UITUTORIAL_SET_RPG_ICON_VISIBILITY

0xC116E6DF68DCE667 UITUTORIAL
FUNCTION SIGNATURE
void _UITUTORIAL_SET_RPG_ICON_VISIBILITY(int rpgIcon, int visibility);
Property Value
Native Name _UITUTORIAL_SET_RPG_ICON_VISIBILITY
Hash 0xC116E6DF68DCE667
Return Type void
Build 1207
API Set client
Parameters rpgIcon (int), visibility (int)

Description: enum eRpgIcons { ICON_STAMINA, ICON_STAMINA_CORE, ICON_DEADEYE, ICON_DEADEYE_CORE, ICON_HEALTH, ICON_HEALTH_CORE, ICON_HORSE_HEALTH, ICON_HORSE_HEALTH_CORE, ICON_HORSE_STAMINA, ICON_HORSE_STAMINA_CORE, ICON_HORSE_COURAGE, ICON_HORSE_COURAGE_CORE };

enum eRpgIconVisibility { ICON_VISIBILITY_WAIT_TO_HIDE, ICON_VISIBILITY_ALWAYS_SHOW, ICON_VISIBILITY_ALWAYS_HIDE, ICON_VISIBILITY_ALWAYS_BLINK };

Usage

Lua (Direct):

UitutorialSetRpgIconVisibility(rpgIcon, visibility)

Lua (Hash):

Citizen.InvokeNative(0xC116E6DF68DCE667, rpgIcon, visibility)
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