Native referenceRedM

_MOVE_PROPSET_COORDS_AND_HEADING

0xC4B67EF3FD65622D PROPSET
FUNCTION SIGNATURE
void _MOVE_PROPSET_COORDS_AND_HEADING(int propset, float posX, float posY, float posZ, BOOL onGroundProperly, float heading);
Property Value
Native Name _MOVE_PROPSET_COORDS_AND_HEADING
Hash 0xC4B67EF3FD65622D
Return Type void
Build 1207
Parameters propset (int), posX (float), posY (float), posZ (float), onGroundProperly (BOOL), heading (float)

Description: Relocates an existing prop set to specified coordinates and adjusts its heading (rotation) without affecting the prop set's internal layout or structure. The propSet parameter identifies the prop set to move. The parameters (coordsX, coordsY, coordsZ) set the new central position of the prop set, while heading specifies its rotation around the Z-axis (in degrees). When onGroundProperly is true, the prop set automatically aligns accurately with the terrain

Usage

Lua (Direct):

MovePropsetCoordsAndHeading(propset, posX, posY, posZ, onGroundProperly, heading)

Lua (Hash):

Citizen.InvokeNative(0xC4B67EF3FD65622D, propset, posX, posY, posZ, onGroundProperly, heading)
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