Native referenceRedM

_SET_OCEAN_GUARMA_WATER_QUADRANT

0xC63540AEF8384732 WATER
FUNCTION SIGNATURE
void _SET_OCEAN_GUARMA_WATER_QUADRANT(float wavesHeight, float p1, int waveDirection, float p3, float waveAmmount, float p5, float waveSpeed, float wavesStrength, int ignoreHeight);
Property Value
Native Name _SET_OCEAN_GUARMA_WATER_QUADRANT
Hash 0xC63540AEF8384732
Return Type void
Build 1207
Parameters wavesHeight (float), p1 (float), waveDirection (int), p3 (float), waveAmmount (float), p5 (float), waveSpeed (float), wavesStrength (float), ignoreHeight (int)

Description: Only used in R* Script guama1 this native allows to modify the ocean water in the guarma island. wave direction accepts 0, 1 and 2 values.

Usage

Lua (Direct):

SetOceanGuarmaWaterQuadrant(wavesHeight, p1, waveDirection, p3, waveAmmount, p5, waveSpeed, wavesStrength, ignoreHeight)

Lua (Hash):

Citizen.InvokeNative(0xC63540AEF8384732, wavesHeight, p1, waveDirection, p3, waveAmmount, p5, waveSpeed, wavesStrength, ignoreHeight)
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