void SET_BLOCK_OF_PLAYER_BITS(`value` (Any*), `p1` (int), `p2` (int));
| Property |
Value |
| Native Name |
SET_BLOCK_OF_PLAYER_BITS |
| Hash |
0xC6DFB8C04C86D5A5 |
| Return Type |
void |
| Build |
1207 |
| Parameters |
value (Any*), p1 (int), p2 (int) |
Parameters
value (Any*)
p1 (int)
p2 (int)
Usage
Lua (Direct):
SetBlockOfPlayerBits(value, p1, p2)
Lua (Hash):
Citizen.InvokeNative(0xC6DFB8C04C86D5A5, value, p1, p2)
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