Native referenceRedM

_ENABLE_DISPATCH_LAW

0xC805EB785824F712 LAW
FUNCTION SIGNATURE
void _ENABLE_DISPATCH_LAW(BOOL toggle);
Property Value
Native Name _ENABLE_DISPATCH_LAW
Hash 0xC805EB785824F712
Return Type void
Build 1207
Parameters toggle (BOOL)

Description: despite their names this doesn't disable the dispatch system. if you shoot a lawman when is disabled, the dispatch is still enabled because the law will come after you. this seems to disable/enable the create witnesses, if disabled it you can shoot npcs and they wont witness anything or report EnableDispatchLaw_2 called toghether

Usage

Lua (Direct):

EnableDispatchLaw(toggle)

Lua (Hash):

Citizen.InvokeNative(0xC805EB785824F712, toggle)
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