Native referenceRedM

_INVENTORY_ADD_ITEM_WITH_GUID

0xCB5D11F9508A928D INVENTORY
FUNCTION SIGNATURE
BOOL _INVENTORY_ADD_ITEM_WITH_GUID(`inventoryId` (int), `guid1` (Any*), `guid2` (Any*), `item` (Hash), `inventoryItemSlot` (Hash), `p5` (int), `addReason` (Hash));

Description: inventoryItemSlotHash: https://pastebin.com/P6fyr3vr

Property Value
Native Name _INVENTORY_ADD_ITEM_WITH_GUID
Hash 0xCB5D11F9508A928D
Return Type BOOL
Build 1207
Parameters inventoryId (int), guid1 (Any*), guid2 (Any*), item (Hash), inventoryItemSlot (Hash), p5 (int), addReason (Hash)

Parameters

  • inventoryId (int)
  • guid1 (Any*)
  • guid2 (Any*)
  • item (Hash)
  • inventoryItemSlot (Hash)
  • p5 (int)
  • addReason (Hash)

Usage

Lua (Direct):

local result = InventoryAddItemWithGuid(inventoryId, guid1, guid2, item, inventoryItemSlot, p5, addReason)

Lua (Hash):

local result = Citizen.InvokeNative(0xCB5D11F9508A928D, inventoryId, guid1, guid2, item, inventoryItemSlot, p5, addReason)

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