Description: Checks if the Entity exists
| Property | Value |
|---|---|
| Native Name | DOES_ENTITY_EXIST |
| Hash | 0xD42BD6EB2E0F1677 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | entity (Entity) |
Parameters
entity(Entity)
Usage
Lua (Direct):
local result = DoesEntityExist(entity)
Lua (Hash):
local result = Citizen.InvokeNative(0xD42BD6EB2E0F1677, entity)