Native referenceRedM

SET_ANIM_SCENE_PAUSED

0xD6824B7D24DC0CE0 ANIMSCENE
FUNCTION SIGNATURE
void SET_ANIM_SCENE_PAUSED(`animScene` (AnimScene), `toggle` (BOOL));
Property Value
Native Name SET_ANIM_SCENE_PAUSED
Hash 0xD6824B7D24DC0CE0
Return Type void
Build 1207
Parameters animScene (AnimScene), toggle (BOOL)

Parameters

  • animScene (AnimScene)
  • toggle (BOOL)

Usage

Lua (Direct):

SetAnimScenePaused(animScene, toggle)

Lua (Hash):

Citizen.InvokeNative(0xD6824B7D24DC0CE0, animScene, toggle)

Back to ANIMSCENE