void _INVENTORY_SET_INVENTORY_ITEM_HIDDEN_2(`inventoryId` (int), `guid` (Any*), `hidden` (BOOL));
Description: Used with CSatchelItem, R* Script usage: fisihing_core
| Property |
Value |
| Native Name |
_INVENTORY_SET_INVENTORY_ITEM_HIDDEN_2 |
| Hash |
0xD740F11FBC8AEF43 |
| Return Type |
void |
| Build |
1207 |
| Parameters |
inventoryId (int), guid (Any*), hidden (BOOL) |
Parameters
inventoryId (int)
guid (Any*)
hidden (BOOL)
Usage
Lua (Direct):
InventorySetInventoryItemHidden2(inventoryId, guid, hidden)
Lua (Hash):
Citizen.InvokeNative(0xD740F11FBC8AEF43, inventoryId, guid, hidden)
Back to INVENTORY