Native referenceRedM

_CREATE_MP_GAMER_TAG

0xD877AF112AD2B41B HUD
FUNCTION SIGNATURE
int _CREATE_MP_GAMER_TAG(`player` (Player), `username` (const char*), `pointedClanTag` (BOOL), `isRockstarClan` (BOOL), `clanTag` (const char*), `clanFlag` (int));
Property Value
Native Name _CREATE_MP_GAMER_TAG
Hash 0xD877AF112AD2B41B
Return Type int
Build 1207
Parameters player (Player), username (const char*), pointedClanTag (BOOL), isRockstarClan (BOOL), clanTag (const char*), clanFlag (int)

Parameters

  • player (Player)
  • username (const char*)
  • pointedClanTag (BOOL)
  • isRockstarClan (BOOL)
  • clanTag (const char*)
  • clanFlag (int)

Usage

Lua (Direct):

local result = CreateMpGamerTag(player, username, pointedClanTag, isRockstarClan, clanTag, clanFlag)

Lua (Hash):

local result = Citizen.InvokeNative(0xD877AF112AD2B41B, player, username, pointedClanTag, isRockstarClan, clanTag, clanFlag)

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