Native referenceRedM

CASCADE_SHADOWS_SET_CASCADE_BOUNDS

0xD9EDB2E4512D563E GRAPHICS
FUNCTION SIGNATURE
void CASCADE_SHADOWS_SET_CASCADE_BOUNDS(`p0` (Any), `p1` (BOOL), `p2` (float), `p3` (float), `p4` (float), `p5` (float), `p6` (BOOL), `p7` (float));
Property Value
Native Name CASCADE_SHADOWS_SET_CASCADE_BOUNDS
Hash 0xD9EDB2E4512D563E
Return Type void
Build 1207
Parameters p0 (Any), p1 (BOOL), p2 (float), p3 (float), p4 (float), p5 (float), p6 (BOOL), p7 (float)

Parameters

  • p0 (Any)
  • p1 (BOOL)
  • p2 (float)
  • p3 (float)
  • p4 (float)
  • p5 (float)
  • p6 (BOOL)
  • p7 (float)

Usage

Lua (Direct):

CascadeShadowsSetCascadeBounds(p0, p1, p2, p3, p4, p5, p6, p7)

Lua (Hash):

Citizen.InvokeNative(0xD9EDB2E4512D563E, p0, p1, p2, p3, p4, p5, p6, p7)

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