Native referenceRedM

ATTACH_ANIM_SCENE_TO_ENTITY

0xDC418495DBA327A1 ANIMSCENE
FUNCTION SIGNATURE
void ATTACH_ANIM_SCENE_TO_ENTITY(`animScene` (AnimScene), `entity` (Entity), `p2` (int));
Property Value
Native Name ATTACH_ANIM_SCENE_TO_ENTITY
Hash 0xDC418495DBA327A1
Return Type void
Build 1207
Parameters animScene (AnimScene), entity (Entity), p2 (int)

Parameters

  • animScene (AnimScene)
  • entity (Entity)
  • p2 (int)

Usage

Lua (Direct):

AttachAnimSceneToEntity(animScene, entity, p2)

Lua (Hash):

Citizen.InvokeNative(0xDC418495DBA327A1, animScene, entity, p2)

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