BOOL _INVENTORY_MOVE_INVENTORY_ITEM(int inventoryId, Any* guid1, Any* guid2, Hash slotId, int quantity, Any* outGuid);
| Property |
Value |
| Native Name |
_INVENTORY_MOVE_INVENTORY_ITEM |
| Hash |
0xDCCAA7C3BFD88862 |
| Return Type |
BOOL |
| Build |
1207 |
| API Set |
client |
| Parameters |
inventoryId (int), guid1 (Any*), guid2 (Any*), slotId (Hash), quantity (int), outGuid (Any*) |
Description: guid1: old parent GUID
guid2: new parent GUID
guid3: new item GUID (out param)
Usage
Lua (Direct):
local result = InventoryMoveInventoryItem(inventoryId, guid1, guid2, slotId, quantity, outGuid)
Lua (Hash):
local result = Citizen.InvokeNative(0xDCCAA7C3BFD88862, inventoryId, guid1, guid2, slotId, quantity, outGuid)
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