| Property | Value |
|---|---|
| Native Name | _PLAY_SOUND_FROM_POSITION_WITH_ID |
| Hash | 0xDCF5BA95BBF0FABA |
| Return Type | void |
| Build | 1207 |
| API Set | client |
| Parameters | soundId (int), soundName (char*), x (float), y (float), z (float), soundsetName (char*), p6 (BOOL), p7 (int), p8 (BOOL) |
Description: Starts Audio Loop _PLAY_SOUND_FROM_ENTITY* - _PLAY_SOUND_FRONTEND*
Usage
Lua (Direct):
PlaySoundFromPositionWithId(soundId, soundName, x, y, z, soundsetName, p6, p7, p8)
Lua (Hash):
Citizen.InvokeNative(0xDCF5BA95BBF0FABA, soundId, soundName, x, y, z, soundsetName, p6, p7, p8)