Description: Sets property to int.
| Property | Value |
|---|---|
| Native Name | DECOR_SET_INT |
| Hash | 0xE88F4D7F52A6090F |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | entity (Entity), propertyName (const char*), value (int) |
Parameters
entity(Entity)propertyName(const char*)value(int)
Usage
Lua (Direct):
local result = DecorSetInt(entity, propertyName, value)
Lua (Hash):
local result = Citizen.InvokeNative(0xE88F4D7F52A6090F, entity, propertyName, value)