| Property | Value |
|---|---|
| Native Name | PLAY_ANIMAL_VOCALIZATION |
| Hash | 0xEE066C7006C49C0A |
| Return Type | void |
| Build | 1207 |
| Parameters | pedHandle (Ped), animalType (int), speechName (char*) |
Description: ```cpp enum eAudAnimalType { AUD_ANIMAL_NONE = -1, AUD_ANIMAL_BOAR = 0, AUD_ANIMAL_CHICKEN = 1, AUD_ANIMAL_DOG = 2, AUD_ANIMAL_DOG_ROTTWEILER = 3, AUD_ANIMAL_HORSE = 4, AUD_NUM_ANIMALS = 5 }
### Usage
**Lua (Direct):**
```lua
PlayAnimalVocalization(pedHandle, animalType, speechName)
Lua (Hash):
Citizen.InvokeNative(0xEE066C7006C49C0A, pedHandle, animalType, speechName)