Description: ```
bufferSize is 35 in the scripts.
bufferSize is the elementCount of p0(desc), sizeof(p0) == 280 == p18 == 35 * 8, p2(netHandle) is obtained from NETWORK::NETWORK_HANDLE_FROM_PLAYER. And no, I can't explain why 35 * sizeof(int) == 280 and not 140, but I'll get back to you on that.
the answer is: because p0 an int64_t / int64_t[35]. and FYI p2 is an int64_t[13]
pastebin.com/cSZniHak
### Usage
**Lua (Direct):**
```lua
local result = NetworkClanPlayerGetDesc(clanDesc, bufferSize, networkHandle)
Lua (Hash):
local result = Citizen.InvokeNative(0xEEE6EACBE8874FBA, clanDesc, bufferSize, networkHandle)