Native referenceRedM

_GET_PED_GUN_SPINNING_HASH_FROM_WEAPON_EMOTE_VARIATION

0xF3B1620B920D1708 WEAPON
FUNCTION SIGNATURE
Hash _GET_PED_GUN_SPINNING_HASH_FROM_WEAPON_EMOTE_VARIATION(`ped` (Ped), `weaponEmoteVariation` (int));

Description: Returns iSpinHash / iVariationSpin

Property Value
Native Name _GET_PED_GUN_SPINNING_HASH_FROM_WEAPON_EMOTE_VARIATION
Hash 0xF3B1620B920D1708
Return Type Hash
Build 1355
Parameters ped (Ped), weaponEmoteVariation (int)

Parameters

  • ped (Ped)
  • weaponEmoteVariation (int)

Usage

Lua (Direct):

local result = GetPedGunSpinningHashFromWeaponEmoteVariation(ped, weaponEmoteVariation)

Lua (Hash):

local result = Citizen.InvokeNative(0xF3B1620B920D1708, ped, weaponEmoteVariation)

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