Native referenceRedM

_SET_LIGHT_INTENSITY_FOR_OBJECT

0xF49574E2332A8F06 OBJECT
FUNCTION SIGNATURE
void _SET_LIGHT_INTENSITY_FOR_OBJECT(`object` (Object), `lightIntensity` (float));
Property Value
Native Name _SET_LIGHT_INTENSITY_FOR_OBJECT
Hash 0xF49574E2332A8F06
Return Type void
Build 1207
Parameters object (Object), lightIntensity (float)

Parameters

  • object (Object)
  • lightIntensity (float)

Usage

Lua (Direct):

SetLightIntensityForObject(object, lightIntensity)

Lua (Hash):

Citizen.InvokeNative(0xF49574E2332A8F06, object, lightIntensity)

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