| Property | Value |
|---|---|
| Native Name | _ANIMPOSTFX_HAS_EVENT_TRIGGERED |
| Hash | 0xFBF161FCFEC8589E |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | effectName (char*), eventType (int), peekOnly (BOOL), isRegistered (BOOL*) |
Description: Return true if the event have just been triggered. Literaly the same system of ANIMPOSTFX_HAS_EVENT_TRIGGERED_BY_STACKHASH, but works with a string.
Usage
Lua (Direct):
local result = AnimpostfxHasEventTriggered(effectName, eventType, peekOnly, isRegistered)
Lua (Hash):
local result = Citizen.InvokeNative(0xFBF161FCFEC8589E, effectName, eventType, peekOnly, isRegistered)
Examples
CreateThread(function()
AnimpostfxPlay("ChapterTitle_IntroCh01")
while true do
local hasEventTriggered1, isRegistered1 = AnimpostfxHasEventTriggered("ChapterTitle_IntroCh01", 1, false)
local hasEventTriggered2, isRegistered2 = AnimpostfxHasEventTriggered("ChapterTitle_IntroCh01", 2, false)
if (hasEventTriggered1) then
print("AnimpostfxHasEventTriggered('ChapterTitle_IntroCh01', 1, false)", hasEventTriggered1)
end
if (hasEventTriggered2) then
print("AnimpostfxHasEventTriggered('ChapterTitle_IntroCh01', 2, false)", hasEventTriggered2)
end
Wait(0)
end
end)