Description: _SET_GAMEPLAY_P* - _SET_GAMEPLAY_V*
| Property | Value |
|---|---|
| Native Name | _0xFEFDDC6E8FDF8A75 |
| Hash | 0xFEFDDC6E8FDF8A75 |
| Return Type | void |
| Build | 1207 |
| Parameters | shakeName (const char*), intensity (float) |
Parameters
shakeName(const char*)intensity(float)
Usage
Lua (Direct):
_0xFEFDDC6E8FDF8A75(shakeName, intensity)
Lua (Hash):
Citizen.InvokeNative(0xFEFDDC6E8FDF8A75, shakeName, intensity)