Native referenceRedM

_0xFEFDDC6E8FDF8A75

0xFEFDDC6E8FDF8A75 CAM
FUNCTION SIGNATURE
void _0xFEFDDC6E8FDF8A75(`shakeName` (const char*), `intensity` (float));

Description: _SET_GAMEPLAY_P* - _SET_GAMEPLAY_V*

Property Value
Native Name _0xFEFDDC6E8FDF8A75
Hash 0xFEFDDC6E8FDF8A75
Return Type void
Build 1207
Parameters shakeName (const char*), intensity (float)

Parameters

  • shakeName (const char*)
  • intensity (float)

Usage

Lua (Direct):

_0xFEFDDC6E8FDF8A75(shakeName, intensity)

Lua (Hash):

Citizen.InvokeNative(0xFEFDDC6E8FDF8A75, shakeName, intensity)

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