The RedM developer’s field guide
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One reference. From the first lookup to the last line.
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Native reference
- CAMAny
_0x73FF6BE63DC18819
Description not yet documented
0x73FF6BE63DC18819 - CAMAny
_0x796085220ADCC847
Description not yet documented
0x796085220ADCC847 - CAMAny
_0x7CE9DC58E3E4755F
Description not yet documented
0x7CE9DC58E3E4755F - CAMvoid
_0x7E40A01B11398FCB
Description not yet documented
0x7E40A01B11398FCB - CAMAny
_0x80D7A3E39B120BC4
Description not yet documented
0x80D7A3E39B120BC4 - CAMvoid
_0x8505E05FC8822843
Description not yet documented
0x8505E05FC8822843 - CAMvoid
_0x88544C0E3291DCAE
UPDATE_PLAYER_PLAYING_STATE - Releasing Lasso Hint Cam Return type char in ida _SET_GAMEPLAY_HINT_*
0x88544C0E3291DCAE - CAMAny
_0x8B1A5FE7E41E52B2
Description not yet documented
0x8B1A5FE7E41E52B2 - CAMvoid
_0x8E036B41C37D0E5F
Description not yet documented
0x8E036B41C37D0E5F - CAMBOOL
_0x975F6EBB62632FE3
_IS_SCRIPTED_S*
0x975F6EBB62632FE3 - CAMvoid
_0x9AC65A36D3C0C189
Description not yet documented
0x9AC65A36D3C0C189 - CAMvoid
_0xA54D643D0773EB65
Description not yet documented
0xA54D643D0773EB65 - CAMvoid
_0xA8BA2E0204D8486F
NPLOI_UPDATE__GUN_SPINNING_PREVIEW - Adjusting Camera / Ped Reset Flags This Frame _DISABLE_*
0xA8BA2E0204D8486F - CAMvoid
_0xAC77757C05DE9E5A
Description not yet documented
0xAC77757C05DE9E5A - CAMAny
_0xB6A80E1E3A5444F1
Description not yet documented
0xB6A80E1E3A5444F1 - CAMvoid
_0xB85C13E0BF1F2A1C
Description not yet documented
0xB85C13E0BF1F2A1C - CAMvoid
_0xC205B3C54C6A4E37
Description not yet documented
0xC205B3C54C6A4E37 - CAMvoid
_0xC252C0CC969AF79A
Description not yet documented
0xC252C0CC969AF79A - CAMBOOL
_0xC285FD21294A1C49
Description not yet documented
0xC285FD21294A1C49 - CAMvoid
_0xC3742F1FDF0A6824
Camera will be or is running
0xC3742F1FDF0A6824 - CAMBOOL
_0xC3AEBB276825A359
Description not yet documented
0xC3AEBB276825A359 - CAMvoid
_0xCF69EA05CD9C33C9
Description not yet documented
0xCF69EA05CD9C33C9 - CAMvoid
_0xDB382FE20C2DA222
Description not yet documented
0xDB382FE20C2DA222 - CAMAny
_0xDC62CD70658E7A02
Description not yet documented
0xDC62CD70658E7A02 - CAMvoid
_0xDF7F5BE9150E47E4
Description not yet documented
0xDF7F5BE9150E47E4 - CAMvoid
_0xE28F73212A813E82
Description not yet documented
0xE28F73212A813E82 - CAMvoid
_0xE2BB2D6A9FE2ECDE
Description not yet documented
0xE2BB2D6A9FE2ECDE - CAMvoid
_0xE6F364DE6C2FDEFE
Description not yet documented
0xE6F364DE6C2FDEFE - CAMAny
_0xEA113BF9B0C0C5D7
Description not yet documented
0xEA113BF9B0C0C5D7 - CAMAny
_0xEF9A3132A0AA6B19
Description not yet documented
0xEF9A3132A0AA6B19 - CAMvoid
_0xF1A6FEEDF3776EF9
Description not yet documented
0xF1A6FEEDF3776EF9 - CAMvoid
_0xF48664E9C83825E3
Description not yet documented
0xF48664E9C83825E3 - CAMAny
_0xF824530B612FE0CE
Description not yet documented
0xF824530B612FE0CE - CAMvoid
_0xFC3F638BE2B6BB02
Description not yet documented
0xFC3F638BE2B6BB02 - CAMvoid
_0xFEB8646818294C75
Description not yet documented
0xFEB8646818294C75 - CAMvoid
_0xFEFDDC6E8FDF8A75
_SET_GAMEPLAY_P* - _SET_GAMEPLAY_V*
0xFEFDDC6E8FDF8A75 - CAMvoid
ADD_CAM_SPLINE_NODE
p7 (length) determines the length of the spline, affects camera path and duration of transition between previous node and this one p8 big values ~100 will slow down the camera movement before reaching this node p9 != 0 seems to override the rotation/pitch (bool?)
0xF1F57F9D230F9CD1 - CAMvoid
ALLOW_MOTION_BLUR_DECAY
Description not yet documented
0x42ED56B02E05D109 - CAMvoid
ATTACH_CAM_TO_ENTITY
Last param determines if its relative to the Entity
0xFDC0DF7F6FB0A592 - CAMvoid
ATTACH_CAM_TO_PED_BONE
boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
0xDFC1E4A44C0324CA
A living reference. Documentation coverage varies by native and source.