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- PHYSICSvoid
_0x0CB16D05E03FB525
Description not yet documented
0x0CB16D05E03FB525 - PHYSICSvoid
_0x1D97DA8ACB5D2582
Description not yet documented
0x1D97DA8ACB5D2582 - PHYSICSvoid
_0x21D0890D88DFB0B0
Description not yet documented
0x21D0890D88DFB0B0 - PHYSICSvoid
_0x31160EC47E7C9549
Description not yet documented
0x31160EC47E7C9549 - PHYSICSvoid
_0x32F4DBFDFCCCC735
Description not yet documented
0x32F4DBFDFCCCC735 - PHYSICSvoid
_0x3900491C0D61ED4B
Description not yet documented
0x3900491C0D61ED4B - PHYSICSvoid
_0x423C6B1F3786D28B
Description not yet documented
0x423C6B1F3786D28B - PHYSICSvoid
_0x461FCBDEB4D06717
Description not yet documented
0x461FCBDEB4D06717 - PHYSICSvoid
_0x483D4E917B0D35A9
Description not yet documented
0x483D4E917B0D35A9 - PHYSICSvoid
_0x522FA3F490E2F7AC
Description not yet documented
0x522FA3F490E2F7AC - PHYSICSvoid
_0x5A989B7EE3672A56
Description not yet documented
0x5A989B7EE3672A56 - PHYSICSvoid
_0x5BD7457221CC5FF4
Description not yet documented
0x5BD7457221CC5FF4 - PHYSICSvoid
_0x5E981C764DF33117
Description not yet documented
0x5E981C764DF33117 - PHYSICSvoid
_0x69C810B72291D831
Description not yet documented
0x69C810B72291D831 - PHYSICSvoid
_0x6EA0E93CFFA472CC
Description not yet documented
0x6EA0E93CFFA472CC - PHYSICSvoid
_0x751DF00EEFF122E3
Description not yet documented
0x751DF00EEFF122E3 - PHYSICSvoid
_0x76BAD9D538BCA1AA
Description not yet documented
0x76BAD9D538BCA1AA - PHYSICSvoid
_0x814D453FCFDF119F
Description not yet documented
0x814D453FCFDF119F - PHYSICSvoid
_0x8D59079C37C21D78
_ROPE_SET_*
0x8D59079C37C21D78 - PHYSICSvoid
_0x8EEDFD8921389928
Description not yet documented
0x8EEDFD8921389928 - PHYSICSvoid
_0x9C24846D0A4A2776
Description not yet documented
0x9C24846D0A4A2776 - PHYSICSvoid
_0xB40EA9E0D2E2F7F3
Description not yet documented
0xB40EA9E0D2E2F7F3 - PHYSICSvoid
_0xB7469CB9AC3C0FD4
Description not yet documented
0xB7469CB9AC3C0FD4 - PHYSICSvoid
_0xBB3E9B073E66C3C9
Description not yet documented
0xBB3E9B073E66C3C9 - PHYSICSvoid
_0xBDDA142759307528
Description not yet documented
0xBDDA142759307528 - PHYSICSvoid
_0xC64E7A62632AD2FE
Description not yet documented
0xC64E7A62632AD2FE - PHYSICSvoid
_0xC89E7410A93AC19A
Description not yet documented
0xC89E7410A93AC19A - PHYSICSvoid
_0xD699E688B49C0FD2
Description not yet documented
0xD699E688B49C0FD2 - PHYSICSvoid
_0xDEDE679ED29DD4E7
Description not yet documented
0xDEDE679ED29DD4E7 - PHYSICSvoid
_0xE54BF2CE6C7D23A9
Description not yet documented
0xE54BF2CE6C7D23A9 - PHYSICSvoid
_0xEAF529446488EB18
Description not yet documented
0xEAF529446488EB18 - PHYSICSvoid
_0xF1EA2A881EB7F2CD
Description not yet documented
0xF1EA2A881EB7F2CD - PHYSICSvoid
_0xF27F1A8DE4F50A1B
Description not yet documented
0xF27F1A8DE4F50A1B - PHYSICSvoid
_0xF8CA39D5C0D1D9A1
Description not yet documented
0xF8CA39D5C0D1D9A1 - PHYSICSvoid
_0xFB9153A54AC713E8
Description not yet documented
0xFB9153A54AC713E8 - PHYSICSvoid
ACTIVATE_PHYSICS
Description not yet documented
0x710311ADF0E20730 - PHYSICSint
ADD_ROPE
``` Creates a rope at the specific position, that extends in the specified direction when not attached to any entities. __ Rope does NOT interact with anything you attach it to, in some cases it make interact with the world AFTER it breaks (seems to occur if you set the type to -1). Rope will sometimes contract and fall to the ground like you'd expect it to, but since it doesn't interact with the world the effect is just jaring. ``` There are 8 different rope types in the base game. Full rope data can be found in `ropedata.xml`. ```cpp enum ePhysicsRopeType { RopeThin = 0, // Verticies: 1, Radius: 0.03, Textures: rope & rope_n RopeWire6 = 1, // Verticies: 4, Radius: 0.015, Textures: steel_cable & steel_cable_n RopeWire32 = 2, // Verticies: 32, Radius: 0.025, Textures: steel_cable & steel_cable_n RopeMesh = 3, // Verticies: 6, Radius: 0.03, Textures: rope & rope_n RopeThinWire32 = 4, // Verticies: 32, Radius: 0.01, Textures: rope & rope_n RopeReins = 5, // Verticies: 32, Radius: 0.005, Textures: rope & rope_n RopeThin4 = 6, // Verticies: 4, Radius: 0.03, Textures: rope & rope_n RopeWire64 = 7 // Verticies: 64, Radius: 0.025, Textures: steel_cable & steel_cable_n } ```
0xE832D760399EB220 - PHYSICSint
_ADD_ROPE_2
Description not yet documented
0xE9C59F6809373A99 - PHYSICSvoid
_ATTACH_ENTITES_TO_ROPE_3
Description not yet documented
0xE9CD9A67834985A7 - PHYSICSvoid
ATTACH_ENTITIES_TO_ROPE
Attaches entity 1 to entity 2. If you use a boneName (p12/p13) make sure boneId (p15/p16) is set to -1.
0x3D95EC8B6D940AC3
A living reference. Documentation coverage varies by native and source.