BOOL _GET_CLOSEST_FIRE_POS_IN_VOLUME(`outPosition` (Vector3*), `posX` (float), `posY` (float), `posZ` (float), `rotX` (float), `rotY` (float), `rotZ` (float), `scaleX` (float), `scaleY` (float), `scaleZ` (float));
| Property |
Value |
| Native Name |
_GET_CLOSEST_FIRE_POS_IN_VOLUME |
| Hash |
0x559FC1D310813031 |
| Return Type |
BOOL |
| API Set |
client |
| Build |
1232 |
| Parameters |
outPosition (Vector3*), posX (float), posY (float), posZ (float), rotX (float), rotY (float), rotZ (float), scaleX (float), scaleY (float), scaleZ (float) |
Parameters
outPosition (Vector3*)
posX (float)
posY (float)
posZ (float)
rotX (float)
rotY (float)
rotZ (float)
scaleX (float)
scaleY (float)
scaleZ (float)
Usage
Lua (Direct):
local result = GetClosestFirePosInVolume(outPosition, posX, posY, posZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ)
Lua (Hash):
local result = Citizen.InvokeNative(0x559FC1D310813031, outPosition, posX, posY, posZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ)
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