Native referenceRedM

IS_EXPLOSION_ACTIVE_IN_AREA

0xD96E82AEBFFAAFF0 FIRE
FUNCTION SIGNATURE
BOOL IS_EXPLOSION_ACTIVE_IN_AREA(`explosionType` (int), `x1` (float), `y1` (float), `z1` (float), `x2` (float), `y2` (float), `z2` (float));

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