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One reference. From the first lookup to the last line.
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Native reference
- LAWvoid
_0xBD944A3D36E992DE
Called together with REPORT_POLICE_SPOTTED_PLAYER
0xBD944A3D36E992DE - LAWBOOL
_0xC0DF161950FB101E
Only used in rcm_serial_killer1 R* Script
0xC0DF161950FB101E - LAWvoid
_0xC5EB2755FA25F1E9
Description not yet documented
0xC5EB2755FA25F1E9 - LAWAny
_0xC687A23E166DCF68
Description not yet documented
0xC687A23E166DCF68 - LAWBOOL
_0xC7DC5A0A7DF608CB
_GET_DISPATCH_*
0xC7DC5A0A7DF608CB - LAWvoid
_0xCBFB4951F2E3934C
Description not yet documented
0xCBFB4951F2E3934C - LAWvoid
_0xD6C0A8C7C0B2F82C
Description not yet documented
0xD6C0A8C7C0B2F82C - LAWvoid
_0xD7494DED50C6EF52
Only used in R* SP Scripts Params: p2 either 1 or 2
0xD7494DED50C6EF52 - LAWvoid
_0xDA1A9ADC4E3D4B16
Only used in R* SP Scripts Params: p1 = true, p2 = false
0xDA1A9ADC4E3D4B16 - LAWint
_0xDAEFDFDB2AEECE37
crimeType: see _REPORT_CRIME
0xDAEFDFDB2AEECE37 - LAWvoid
_0xDCF12B89624AAC96
Description not yet documented
0xDCF12B89624AAC96 - LAWvoid
_0xDEA083C16BB91345
Description not yet documented
0xDEA083C16BB91345 - LAWint
_0xE083BEDA81709891
Description not yet documented
0xE083BEDA81709891 - LAWAny
_0xE4D6E45F491A66CB
Description not yet documented
0xE4D6E45F491A66CB - LAWvoid
_0xE94B5E938619712E
Seems to disable lawmen guarding behaviors (like during a region lockdown). Must be called every frame. Only used in R* SP Scripts, mostly used in train_fast_travel_core
0xE94B5E938619712E - LAWvoid
_0xE9AC8466ABE484BB
Only used in R* SP Scripts Params: p1 = 0
0xE9AC8466ABE484BB - LAWint
_0xE9EB79CBF9C0F58A
Returns p1 value for 0xE4D6E45F491A66CB
0xE9EB79CBF9C0F58A - LAWvoid
_0xEDFC6C1FD1C964F5
_SET_C* - _SET_D*
0xEDFC6C1FD1C964F5 - LAWvoid
_0xF611DE44AEB36A1D
Description not yet documented
0xF611DE44AEB36A1D - LAWAny
_0xFFEBE5AA96BC2E4E
Description not yet documented
0xFFEBE5AA96BC2E4E - LAWvoid
ADD_BOUNTY
Description not yet documented
0x0E3BDEED21BEB945 - LAWvoid
_ADD_WITNESS_RESPONSE
Description not yet documented
0x10827B5A0AAC56A7 - LAWBOOL
_ARE_ANY_LAW_PEDS_INVESTIGATING
Only used in rcm_homerob00 R* Script
0xECE3C34B270428D5 - LAWBOOL
_ARE_INVESTIGATORS_ACTIVE
Description not yet documented
0xF0FBFB9AB15F7734 - LAWBOOL
_ARE_LAW_PEDS_ENABLED_FOR_TRAIN
Only used in trainrobbery_ambient R* Script
0xA22C46F16359471C - LAWBOOL
ARE_WITNESSES_ACTIVE
Description not yet documented
0x69E181772886F48B - LAWBOOL
_ARE_WITNESSES_PENDING
Description not yet documented
0x0BB6DE7D23C60626 - LAWvoid
CLEAR_BOUNTY
Description not yet documented
0xC76F252371150D9A - LAWvoid
CLEAR_PLAYER_PAST_CRIMES
Description not yet documented
0xBCC6DC59E32A2BDC - LAWvoid
CLEAR_WANTED_SCORE
Description not yet documented
0x062B4A4A3396351D - LAWvoid
_CREATE_GUARD_ZONE
Description not yet documented
0x8F9DE75680275C9F - LAWBOOL
_CREATE_GUARD_ZONE_FOR_ENTITY
Returns true when investigation creation was successful
0x0D4B77E862475ED3 - LAWAny
_CREATE_LAW_DISPATCH_RESPONSE_FOR_COORDS
dispatchResponseHash: see common/data/dispatchresponses/..
0x75CBF20BA47E4F89 - LAWvoid
_DISABLE_GUARD_ZONE
Description not yet documented
0x26D558692B25DD95 - LAWvoid
_ENABLE_DISPATCH_LAW
despite their names this doesn't disable the dispatch system. if you shoot a lawman when is disabled, the dispatch is still enabled because the law will come after you. this seems to disable/enable the create witnesses, if disabled it you can shoot npcs and they wont witness anything or report EnableDispatchLaw_2 called toghether
0xC805EB785824F712 - LAWvoid
_ENABLE_DISPATCH_LAW_2
Description not yet documented
0x710448D44A64C213 - LAWvoid
_FORCE_LAW_ON_LOCAL_PLAYER_IMMEDIATELY
Description not yet documented
0x956510F8C36B5C64 - LAWvoid
_FORCE_LAW_SEARCH
Description not yet documented
0x7803436E68C32B26 - LAWvoid
_FORCE_LAW_SEARCH_THIS_FRAME
forces law to search player must be called every frame
0xC310239ACCCF5579 - LAWint
GET_BOUNTY
Description not yet documented
0x54310AAB97B92816
A living reference. Documentation coverage varies by native and source.